AI Insights · Timothy · July 2022
Top 5 Tabletop Board Games Apps Performance in Austria - Q2 2022
A look at the performance of the top 5 tabletop board games apps in Austria during Q2 2022, including trends in weekly downloads, revenue, and active users.
Performance of Top 5 Tabletop Board Games Apps in Austria - Q2 2022
During the second quarter of 2022, the performance of the top 5 tabletop board games apps in Austria showed varying trends in weekly downloads, revenue, and active users. Here’s a detailed overview based on data from Sensor Tower.
Chess - Play and Learn
Weekly Revenue: The app saw fluctuations in weekly revenue, peaking at around $1.8K in early April and experiencing a low of approximately $834 in mid-May.
Weekly Downloads: Downloads were fairly stable, with a slight increase towards the end of the quarter, reaching about 1.3K in the final week of June.
Weekly Active Users: Active users remained consistent, hovering around 20K throughout the quarter.
Tic Tac Toe Glow: 2 Players
Weekly Revenue: Revenue was minimal, with a peak of $15 in the last week of June.
Weekly Downloads: Downloads varied, with a notable peak of 1.2K in late May and stabilizing around 1K towards the end of June.
Weekly Active Users: Active users saw a slight increase, reaching approximately 4.6K by the end of June.
Ludo Club - Dice & Board Game
Weekly Revenue: Revenue peaked at around $735 in mid-April, with a notable drop to approximately $354 in mid-May.
Weekly Downloads: Downloads showed a gradual decline, starting from over 1.1K in late March and dropping to around 870 by the end of June.
Weekly Active Users: Active users remained relatively stable, with a slight increase to around 15.2K in late June.
Ludo King®
Weekly Revenue: Revenue saw a peak of $345 in early June, with fluctuations throughout the quarter.
Weekly Downloads: Downloads were steady, ranging from around 500 to 900, with a slight peak of 717 in the last week of June.
Weekly Active Users: Active users remained stable, around 7K to 7.5K throughout the quarter.
Chess - Offline Board Game
Weekly Revenue: Revenue was minimal, peaking at $25 in the last week of June.
Weekly Downloads: Downloads showed a steady increase, reaching 680 by the end of June.
Weekly Active Users: Active users increased steadily, peaking at around 1.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.